Posts Tagged Future Projects

What kinda stuff are we up to, anyways?

Here are a couple hints:
NE Valnwall

and also (with apologies to Mr. Kubrick)
Space ship

(No, they aren’t hints for the same product!)

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More Mor news

Big news for us Monkeys. The final changes to Lesserton & Mor’s proof have been sent back to the printers. We expect it to go to press within the next day or so and be finished before the end of next week. As soon as the copies arrive at Black Blade, we’ll let everyone know that it is available. Here’s the basic description:

Lesserton and Mor: A Place to Risk Your Life… and a Place to live it up
Once, the vast city of Great Mor stood as mankind’s proudest achievement, civilization’s farthest outpost, impregnable to any invasion… or so the Dukes of Morland believed. But when the mighty Half-Orc Lord unified all the barbaric humans and humanoids of Eastern Valnwall into a single giant army, and the Wood Elf King abandoned the humans to their doom, Great Mor fell. Something more than warfare tore through the city, destroying invader and defender alike, laying waste for miles around. The survivors clung to a bit of rock in the swamp and slowly built up the town of Lesserton: home base for any who dare enter the Ruins of Mor and hope to return with treasure and their lives.

And some more about what to expect:

BIG
As previously mentioned, Lesserton and Mor is over 110 pages in three separate volumes, all fitted into a full-color wraparound referee screen with a fantastic cover painting by Pete Mullen. The screen has Mark Allen’s exquisite map-illustration of the town of Lesserton on the back and a double-sized color map of the Ruins of Mor inside. The whole packages comes shrink-wrapped together, so buy two: one to play and one to maintain in pristine, collectible freshness! ;)

DETAILED
All three books are packed with info, giving you tons of resources, adventure seeds, random tables, new magic and monsters, and more, all without bogging down in excess description.

Player’s Guide to Lesserton: A separate booklet suitable for handing to the players, with popular shops, inns and prices, rules for making your own local PC, and how to earn experience points through good living!

Referee’s Guide to Lesserton: With a quick, readable style, this tome covers everything a sinful town of 7,600 can offer: Neighborhoods and racial intolerance, haggling, begging, muggers and pickpockets, bribes and the law, cost of living (poorly or well), rumors and hirelings, massive celebrations and their aftermath, entertainers, services on the street, gambling and drinking, finding adventure, searching for love, and 65 shops and establishments peopled with over 140 quirky NPCs. Plus a bonus adventure by Jeff “Bighara” Sparks, DEADLY CHANCES!

Referee’s Guide to Mor: From getting past the giant walls in the first place, to the many deadly beings who lurk in the Ruins, to the peculiar habits of the Vermin Tribes, this guide holds everything the referee needs to run adventures in the Ruins of Mor. The double-sized map covers two square miles, framed and seeded with set locations and foes, and offering plenty of room for random Weirdness, wandering monsters, and the referee’s own ideas. Tables cover day and night encounters, Hazards, Hauntings, Excavations, Lairs, Pits, orkin clans, the Curse of Mor, and much else besides. Includes BELOW THE JADE TEMPLE, a bonus adventure by Jeff “Bighara” Sparks!

CHEAP AT THE PRICE!

Now to the nitty gritty. Pricing:
Hard copy: $34.95
Complete PDF only: $15
Hard Copy + Complete PDF bundle: $39.95

You can also purchase the pdf of just the Player’s Guide to Lesserton for only $4.95, so every player can have his own.

Watch this space to find out when LESSERTON & MOR goes on sale!

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Fun times in the monkey cage

(I originally mistyped ‘monkey cafe’ in the subject line. That sounds so much nicer…)

From: FMG’s subterranean base (at an undisclosed location).

Hi all,

No rest for the wicked here at FMG. Mr. Joel finished his JEWELS release for October only to be be re-chained to his desk for our next product about THE RUINS OF MOR.

We’re really excited about this one. We hope to release the print and pdf versions simultaneously. It’s going to be a monster of a product. Look for it later this year (hopefully). Art is being commissioned and the final touches on the draft are being made now, but there’s still a lot to do.

In the meantime, we are in the process of trying to get another one of our “vintage” products out in print at Black Blade. Here’s a hint: It has robots.

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Summer frenzy

Usually, gaming publishers use the season’s busy convention schedule as an excuse. Unfortunately, we monkeys can’t use that one. We’re just busy trying to get products ready for YOU, our adoring fans (all three of you). Never fear! Our July release is imminent and August’s is getting steadily closer to completion. Stay tuned, and thanks for watching!

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May Fun

Things have been busy in the monkey cage. There’s lots of good stuff percolating, but we’ve been moving between projects as we try to get a couple major ones ready for release within the next couple months. As a result, the May release has gotten shuffled about a bit. Playtest just finished last night on big LL module, though, so that’s cleared the decks a little.

We’re still planning on a May release, but it will probably be a little later in the month. I’ll release a teaser or two within the next few days. Stay tuned, and thanks for playing!

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In the works

Well, we’re about halfway through March here and things are still ticking along. The second installment of Mr. Joel’s “Bracol” series for Savage Worlds is rapidly approaching completion. This adventure takes it to the “Seasoned” level of PCs. It was a blast to playtest, even if my berserker died!

Speaking of playtesting, we’re partway through the playtest of what I hope will be the May release. It’s a Labyrinth Lord compatible module. Like the Bracol module, it’s for slightly more experienced PCs (5th level or so) and is pretty expansive. We’ll have to see how big it is by the time it’s been through revision and after Editrixie gets her hands on it.

Going into summer, there are some fun products like Ruins of Mor that I want to see get closer to done. We also have a massive sucker that’s been playtested under Savage Worlds, but we may release as “system-neutral.” It’s big enough that the editing process may take some time, though. It’s also fairly genre-neutral, but that’s about all I’ll say for now. (Hint: it’s got dinosaurs!)

It’s a real problem when so many creative ideas get tossed around the monkey cage that it’s hard to just focus on getting current projects done properly and out the door. Here’s a teaser for you though: the monkeys are working on a non-fantasy concept that we think is pretty cool. Still deciding about the best fit system-wise, though.

All right, that’s enough for now. Look for the next savage installment from Mr. Joel in a few weeks.

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